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A roll of ‘1’ is always a success and a ‘6’ is always a fail. Roll equal to or less than Size or become a wreck. If they are reduced to zero Bonus Dice, they must make a D6 roll against Size. "2+ successes as shooting vehicle: Target vehicle loses Bonus Dice equal to one less than the margin. I notice that in the last games I played (nearly two years ago :( ) I was completely reworking Shooting again:
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Average start number is 3 dice rather than 9 That were very difficult to code into a spreadsheet. I changed some of the weapons and attributes.IĬhanged some of the weapon that are limited use to have less effect instead. A car will always have a weapon it can fire.On a 4+ or automatically if it is the last lap. NPCs only use limited weapons (Molotov Cocktail).NPC will roll bonus dice when being passed. Included Kaptain Kobolds decision for when an.Vehicles gets a +1d6 to the Out of Control check (I found Out of Control occurring O ut of control has no vehicle mods but each.Damage nuance: If 2+ successes for shooting, rollġd6: 1-3 -1 speed 4 is -1 tech 5 is -1 savvy 6 is -3 Bonus Dice.Cycles are more likely to be hit than rigs. Shoot now has a vehicle size modifier that the.I tried to limit the changes to the rules as much as
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